Wednesday, 10 September 2014

si-fi street furniture in video games ENDED

Mass effect furniture style is sleek rounded and holds a universal design for example different races like human or Asari have different styles and colours but they have a basic universal design showing each race design have been influenced by each other and based of the races size and shape.








Another sic-fi furniture style is fallout compared to mass effects sleekness and technology inspired design, Fallout has a more crude design using pre-war debris to create new furniture like lights chairs benches  etc or just using semi destroyed furniture fallouts art style revolves around a 1960 vision of a utopia future set in a post nuclear war.




















Deus ex similar to mass effect however more darker using more grey browns and darker colours focuses more on a commercial setting and street furniture with less space age or down to earth style focusing with more shiny chrome materials also its use of straight sharp shapes make this game art is one of the influences in my design.

















Borderlands art style has a wild west dusty trails frontier look to it mixed with si-fi technology. Borderlands street furniture is simplistic and uninteresting however like fallout some of the street furniture shows a practical use in game or example searching trashcans for money or ammo. also like fallout the furniture has a rusty beaten up texture to it.








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