Thursday, 9 October 2014

Drew lessons Thursday 3D modelling

During lessons with drew we focus on 3d models both digital and physical for example first lesson we dabbles with maya this time we focused o wireframe structures covered in modrock i think that my model went terribly however this was only a way to understand out model in 3d and i have taken important lessons from this for example keeping things proportional and that creatures are not perfectly smooth.

Here are some pictures of my model it was suppose to be a recreation of my bull design however it became a flee type creature.

this model has given me ideas on how to improve future designs and its bone and muscle structure and the creatures minor details like the eyes and facial features.
doing this model has taught me the importance of planning out a design examining major part so it conforms to other similar creatures or animals.
it has also told me about the roundness of the creatures torso and how it folds round from the spine.

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